Development of the Creative Toba Marketplace Mobile Application using the Iterative Model

Authors

  • Riyanthi Angrainy Sianturi Institut Teknologi Del, Indonesia Author
  • Arnaldo Marulitua Sinaga Institut Teknologi Del, Indonesia Author
  • Ardiles Sinaga Institut Teknologi Del, Indonesia Author
  • Willy Susilo University of Wollongong, Australia Author
  • Yohanssen Pratama Nara Institute of Science and Technology, Japan Author
  • Indah Chris Sarah Sinurat Institut Teknologi Del, Indonesia Author
  • Nesty Gloria Tampubolon Institut Teknologi Del, Indonesia Author
  • Onra Immanuel Sihombing Institut Teknologi Del, Indonesia Author
  • Angela One Erika Institut Teknologi Del, Indonesia Author
  • Agnes Feni Rosalina Naibaho Institut Teknologi Del, Indonesia Author
  • Jerico Geraldo Situmorang Institut Teknologi Del, Indonesia Author

Keywords:

Agile development, Iterative model, Mobile application, MSMEs, Online marketplace, Toba

Abstract

Marketplace is an application allowing sellers and buyers to transact online. Sellers market their products, while buyers search for and buy things. With an understanding of the marketplace and Micro, Small, and Medium Enterprises (MSMEs) in Toba Regency, the authors developed a mobile application for the Creative Toba Marketplace. In the previous development, we created the web-based application of Creative Toba Marketplace. However, based on the sellers' feedback, they mostly use smartphones to do their business. The development of the mobile application used the iterative model with agile methodology. Iterations were conducted three times with a focus on features for buyers and sellers. The results of the First Iteration include the functions of Account Registration, Account Login, Change Password, and Product Search. The results of Second Iteration are the functions of Add Product to Cart, Remove Product from Cart, Buy Now, Checkout, Cancel Order, Upload Proof of Payment, Add Buyer Address, Delete Buyer Address, Create Store, Add Product, Edit Product, Delete Product, Confirm Purchase, Add to Favorites, Delete from Favorites, View Account, Add Account, Delete Account, Manage User Data, Add Seller Address, and Delete Seller Address. In the Third Iteration, we built the payment feature. The result of the User Acceptance Test was acceptable.

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Published

2024-06-01

How to Cite

Development of the Creative Toba Marketplace Mobile Application using the Iterative Model. (2024). Internetworking Indonesia Journal, 16(1), 31-38. https://internetworkingindonesia.org/index.php/iij/article/view/35